Rahel:
A character design concept , based on a south Indian (Kerala) Design.
a very strong hunk of a being , she can topple squads with a single blow from her mighty machete -the Penance .
Rahel is derived from concepts of traditional Malayali attire + modified inventory of a toxicated Toddy Bomb ( tossed into enemy groups to
inflict area Damage.)
Shes worn from battle scars yet strong and powerful, with sharp eyes and toned bulky muscles.
Designed with an idea of tank in mind, but I didnt want to completely go on that end, thus added a more mobile attire for her bottoms for more movement.
Integrated parts of gold and ropes along her attire and the signature roud earings.
The machete is also a common tool found in southIndia ,
added a blunt end to help her launch the projectiles , (swung as a baseball bat ).
Planning to 3D this soon.
Stay tuned.